To be fair there definitely is that potential in a small number of matches, but it's not nearly as big of an issue as feared, since the gems do a good job of balancing themselves out. Many players worried that introducing the passive assist system would disrupt the game's balance, making so a less skilled player could defeat a more experienced one due to some well-placed gems. Since they were initially revealed, Gems have been a huge point of contention for Street Fighter X Tekken's fighting fanbase. You can create your gem loadouts from the menu, and set them up before you start fighting. Some conditionally active gems will only kick in when using Pandora mode. The other gem type is Assist Gems, which give you passive additions like auto-cancels and auto-blocks, which will automatically trigger at the cost of some of your Cross Gauge. They activate once certain conditions of the battle have been met, like blocking five times to activate your defense gem or performing five normal attacks to activate your attack boost gem. Boost Gems give you boosts to your attack power, defense, and speed during the course of the match. Gems add in several specific boosts to your fighters and are divided into two distinct types, Boost Gems and Assist Gems. Gems are perhaps the biggest addition to Street Fighter X Tekken's fighting formula. Ryu shows his true colors in Pandora mode. However, if your opponent is good and evading your attacks and defending, then you'll find yourself in trouble quickly. If you're on the losing side of a match and both you and your opponent have pretty low health, Pandora mode can be a good way to turn the tide of the battle. You're only given one fighter from your tag team, but you also have unlimited Cross Gauge as well. Pandora mode is an all or nothing style move that you can pull off at the last possible moment, giving you ten seconds to defeat your opponent. There are some new elements added to the mix that are new to both the Street Fighter or the Tekken franchise, namely Pandora mode and the Gem system. Capcom, meaning that instead of cycling out your characters when they get knocked out, you lose the round if one of your fighters falls. The matches are laid out like Tekken Tag Tournament matches instead of like Marvel vs. Through the switch system, you can actively switch between your fighters in the middle of a combo, carry it into a juggle and a Super Art move without missing a beat. The action in Street Fighter X Tekken is fast-paced and extremely fluid.
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